FIFA 10 is the result of feedback received from users of over 270 million games. It is a further refinement of the already mega successful FIFA 09. This Fifa 10 league game has garnered awards like its predecessor and was released in 2009. Within weeks of release, it has also broken sales records like its popular predecessor.
The FIFA 10 league game is the 17th in the video games series released by Electronic Arts. It boasts 41 national teams, 31 leagues and more than 500 teams. A new addition is the Russian Premier League, however, it is not featured in the PlayStation 3 and Xbox 360 versions. The Netherlands national team is included in this game for the first time. Due to the changes within the FIFA League, 46 teams were not included in the previous title, including 25 that have not been included in any earlier FIFA game. In this title there has been much improvement in what players can do on the field.
1993 was the banner year of the first introduction of this award winning and popular series, featuring the global franchise of association football. Each fall, a new title is added to the lineup to mass approval as indicated by record breaking sales figures. Every new addition to the lineup is an improvement on earlier games and its immediate predecessor. There are usually a number of modifications to what has been delivered earlier. This EA series is the first one officially recognized by the global governing body of association football. This is a tremendous advantage for the product as greater authenticity with actual clubs, player likenesses and leagues brings them closer to reality. The FIFA video game series are available in different modes. Additional installments are released for major and regional tournaments. This series is offered to 51 countries in 18 spoken languages.
Ultimate Team and Manager Mode
Significant improvements have been made to the 09 offering. Only users of Xbox 360 and PlayStation 3 are lucky enough to enjoy it. Ultimate Team allows gamers to build their own teams. The number of players and leagues available has been vastly increased in the 10 version. Now, more than 7,500 players from 29 leagues are available. This has vastly improved the team building options and should make this mode much more fun. There is also greater flexibility in developing playing chemistry between the footballers. There are different links in every formation between the players. While earlier there was only one team to build, now there are fifteen you can create. Tournaments are a bigger focus this year. There are over 50 major improvements made to Manager Mode. There is more realism as you create your own world of football. The new financial system features club funds and player values that are more in keeping with the real world. A new formula has been implemented that makes players more expensive depending on which club they play at. Managers also have to satisfy club board of directors. The difficulty depends on which club individuals want to manage. This means in some cases it is easier to get fired, with managers on a shorter leash with some boards. Scouting has been more difficult as well. People should know that there will be no Manager Mode in FIFA 11. FIFA 11 will instead have the Career Mode. Now FIFA gamers can play through a footballers career through the different career stages of player, player manager and then manager.
The Virtual Pro
Virtual Pro is a new addition. It offers the opportunity to put yourself in the game. A custom player can be added to any FIFA 10 game mode. Attributes can be altered, with improved stats the player can even play in the Club Championship.
In earlier games users could create a player for online club games or Be a Pro, but could not move him to different modes. Now, you can. The faces can be changed as desired and users may add attributes to add more realism to the player. Generally, this version does change the established template of the FIFA series. But, there is greater authenticity. It continues the established tradition of improving on each prior title, to set a new standard for simulating the game.
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